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Warsow strafe hud
Warsow strafe hud









warsow strafe hud

warsow strafe hud

On the other hand, it’s highly customizable to the point that you can even change floor and wall colors, and the cartoonish setting can work as an excuse why the graphics are pretty minimalistic. Although Warsow looks pretty decent, it is even behind Quake Live graphics-wise. Though competitively graphics might not matter, it is a big talking point as many say one main reason why Quake Live is not attracting huge masses are the 13-year-old graphics. The graphics didn’t change a lot, except the cartoon gibs were replaced by some sort of Lego blocks falling out of the dead bodies (still not sure what to make of it), and that the player models now have a hunchback. This might actually be a good thing if this means the developers listen to the community. I don’t remember it, so it’s very possible it was introduced after 2007, however, reading comments about it gives me the impression that it wasn’t a big success. One big change is that the weak/strong ammo system was scrapped. We got a sweet new trailer, a handful of cups organized, even some small LAN, and a sudden growth in activity, so I thought it was time for me to give it a new try after all these years.Ī lot of things changed since I’ve last seen the game. Then two weeks ago, after seven years of development, Warsow 1.0 was released. To all these comments there was that one guy who replied: “try Warsow”. Since I started playing Quake Live, all I saw was players whining about Quake being dead, about id not caring/making bad decisions, and that we need a new game that will unite all the fast-paced FPS gamers and will become "The FPS". I looked at some gameplay videos, but once again it failed to convince me, so I stayed away from the game. It was my first week of playing when I heard that Warsow is still kicking and growing. I found playing it fun, but it wasn't convincing enough to stick around, and the player base was so small I was certain that this game had no future.įour years passed with me being mostly away from the competitive gaming scene until, in 2012 I returned to Quake Live. Out of these three, Warsow stood the farthest from its predecessor.

Warsow strafe hud full#

I first met the game in 2007, when I tested three different full conversion Quake III Arena modifications: OpenArena, World of Padman, and Warsow.











Warsow strafe hud